music player, credits
[carveJwlIkooP6JGAAIwe30JlM.git] / blender_export.py
index cb3b9907ea337adc4e3ff9ee6c1c5901d3e2ae90..32e548b4afa0d1583f4171949d0fec4e534b4886 100644 (file)
@@ -33,7 +33,9 @@ sr_entity_list = [
    ('ent_skateshop',    'Skate Shop',     '', 12 ),
    ('ent_camera',       'Camera',         '', 13 ),
    ('ent_swspreview', 'Workshop Preview', '', 14 ),
-   ('ent_menuitem',     'Menu Item',      '', 15 )
+   ('ent_menuitem',     'Menu Item',      '', 15 ),
+   ('ent_worldinfo',    'World Info',     '', 16 ),
+   ('ent_ccmd',         'CCmd',           '', 17 )
 ]
 
 def get_entity_enum_id( alias ):
@@ -185,6 +187,7 @@ class ent_gate(Structure):
 #{
    _fields_ = [("type",c_uint32),
                ("target", c_uint32),
+               ("key",c_uint32),
                ("dimensions", c_float*3),
                ("co", (c_float*3)*2),
                ("q", (c_float*4)*2),
@@ -340,13 +343,35 @@ class ent_traffic(Structure):
                ("index",c_uint32)]
 #}
 
-class ent_skateshop(Structure):
+# Skateshop
+# ---------------------------------------------------------------
+class ent_skateshop_characters(Structure):
 #{
-   _fields_ = [("transform",mdl_transform),
-               ("id_display",c_uint32),
+   _fields_ = [("id_display",c_uint32),
+               ("id_info",c_uint32)]
+#}
+class ent_skateshop_boards(Structure):
+#{
+   _fields_ = [("id_display",c_uint32),
                ("id_info",c_uint32),
-               ("id_rack",c_uint32),
-               ("id_camera",c_uint32)]
+               ("id_rack",c_uint32)]
+#}  
+class ent_skateshop_worlds(Structure):
+#{
+   _fields_ = [("id_display",c_uint32),
+               ("id_info",c_uint32)]
+#}
+class ent_skateshop_anon_union(Union):
+#{
+   _fields_ = [("boards",ent_skateshop_boards),
+               ("character",ent_skateshop_characters),
+               ("worlds",ent_skateshop_worlds)]
+#}
+class ent_skateshop(Structure):
+#{
+   _fields_ = [("transform",mdl_transform), ("type",c_uint32),
+               ("id_camera",c_uint32), 
+               ("_anonymous_union",ent_skateshop_anon_union)]
 #}
 
 class ent_swspreview(Structure):
@@ -356,6 +381,8 @@ class ent_swspreview(Structure):
                ("id_display1",c_uint32)]
 #}
 
+# Menu
+# -----------------------------------------------------------------
 class ent_menuitem_slider(Structure):
 #{
    _fields_ = [("id_min",c_uint32),
@@ -363,25 +390,22 @@ class ent_menuitem_slider(Structure):
                ("id_handle",c_uint32),
                ("pstr_data",c_uint32)]
 #}
-
 class ent_menuitem_button(Structure):
 #{
    _fields_ = [("pstr",c_uint32)]
 #}
-
 class ent_menuitem_checkmark(Structure):
 #{
    _fields_ = [("id_check",c_uint32),
-               ("pstr_data",c_uint32)]
+               ("pstr_data",c_uint32),
+               ("offset",c_float*3)]
 #}
-
 class ent_menuitem_page(Structure):
 #{
    _fields_ = [("pstr_name",c_uint32),
                ("id_entrypoint",c_uint32),
                ("id_viewpoint",c_uint32)]
 #}
-
 class ent_menuitem_anon_union(Union):
 #{
    _fields_ = [("slider",ent_menuitem_slider),
@@ -389,14 +413,15 @@ class ent_menuitem_anon_union(Union):
                ("checkmark",ent_menuitem_checkmark),
                ("page",ent_menuitem_page)]
 #}
-
 class ent_menuitem(Structure):
 #{
    _fields_ = [("type",c_uint32), ("groups",c_uint32),
-               ("id_links",c_uint32*4),
+               ("id_links",c_uint32*4), 
+               ("factive",c_float), ("fvisible",c_float),
                #-- TODO: Refactor this into a simple mesh structure
                ("transform",mdl_transform),
                ("submesh_start",c_uint32),("submesh_count",c_uint32),
+               ("_u64",c_uint64),
                #-- end
                ("_anonymous_union", ent_menuitem_anon_union)]
 #}
@@ -407,6 +432,19 @@ class ent_camera(Structure):
                ("fov",c_float)]
 #}
 
+class ent_worldinfo(Structure):
+#{
+   _fields_ = [("pstr_name",c_uint32),
+               ("pstr_author",c_uint32),    # unused
+               ("pstr_desc",c_uint32),      # unused
+               ("timezone",c_float)]
+#}
+
+class ent_ccmd(Structure):
+#{
+   _fields_ = [("pstr_command",c_uint32)]
+#}
+
 def obj_ent_type( obj ):
 #{
    if obj.type == 'ARMATURE': return 'mdl_armature'
@@ -671,6 +709,7 @@ def sr_compile_material( mat ):
          if mat.SR_data.skate_surface: flags |= 0x1
          if mat.SR_data.grow_grass: flags |= 0x4
          if mat.SR_data.grind_surface: flags |= 0x8
+         if mat.SR_data.preview_visibile: flags |= 0x40
       #}
       if mat.SR_data.shader == 'invisible': flags |= 0x10
       if mat.SR_data.shader == 'boundary': flags |= (0x10|0x20)
@@ -1149,7 +1188,7 @@ def sr_compile_fonts( collection ):
 
 def sr_compile_menus( collection ):
 #{
-   print( "[SR] Compiling menus" )
+   print( "[SR1] Compiling menus" )
    groups = []
 
    for obj in collection.all_objects:#{
@@ -1182,12 +1221,17 @@ def sr_compile_menus( collection ):
          item_checkmark = item._anonymous_union.checkmark
          item_checkmark.pstr_data = sr_compile_string( obj_data.string )
          item_checkmark.id_check = sr_entity_id( obj_data.checkmark )
+         delta = obj_data.checkmark.location - obj.location
+         item_checkmark.offset[0] =  delta[0]
+         item_checkmark.offset[1] =  delta[2]
+         item_checkmark.offset[2] = -delta[1]
       #}
       elif item.type == 4:#{
          item_slider = item._anonymous_union.slider
          item_slider.id_min = sr_entity_id( obj_data.slider_minloc )
          item_slider.id_max = sr_entity_id( obj_data.slider_maxloc )
          item_slider.id_handle = sr_entity_id( obj_data.slider_handle )
+         item_slider.pstr_data = sr_compile_string( obj_data.string )
       #}
       elif item.type == 5:#{
          item_page = item._anonymous_union.page
@@ -1537,7 +1581,8 @@ def sr_compile( collection ):
                #}
             #}
             elif obj_data.tipo == 'nonlocal':#{
-               gate.target = sr_compile_string(obj_data.key)
+               gate.target = 0
+               gate.key = sr_compile_string(obj_data.key)
                gate.type = 2
             #}
             else: gate.type = 0
@@ -1650,9 +1695,23 @@ def sr_compile( collection ):
          elif ent_type == 'ent_skateshop':#{
             skateshop = ent_skateshop()
             obj_data = obj.SR_data.ent_skateshop[0]
-            skateshop.id_display = sr_entity_id( obj_data.mark_display )
-            skateshop.id_info = sr_entity_id( obj_data.mark_info )
-            skateshop.id_rack = sr_entity_id( obj_data.mark_rack )
+            skateshop.type = int(obj_data.tipo)
+            if skateshop.type == 0:#{
+               boardshop = skateshop._anonymous_union.boards
+               boardshop.id_display = sr_entity_id( obj_data.mark_display )
+               boardshop.id_info = sr_entity_id( obj_data.mark_info )
+               boardshop.id_rack = sr_entity_id( obj_data.mark_rack )
+            #}
+            elif skateshop.type == 1:#{
+               charshop = skateshop._anonymous_union.character
+               charshop.id_display = sr_entity_id( obj_data.mark_display )
+               charshop.id_info = sr_entity_id( obj_data.mark_info )
+            #}
+            elif skateshop.type == 2:#{
+               worldshop = skateshop._anonymous_union.worlds
+               worldshop.id_display = sr_entity_id( obj_data.mark_display )
+               worldshop.id_info = sr_entity_id( obj_data.mark_info )
+            #}
             skateshop.id_camera = sr_entity_id( obj_data.cam )
             compile_obj_transform( obj, skateshop.transform )
             sr_ent_push(skateshop)
@@ -1665,6 +1724,21 @@ def sr_compile( collection ):
             workshop_preview.id_camera = sr_entity_id( obj_data.cam )
             sr_ent_push( workshop_preview )
          #}
+         elif ent_type == 'ent_worldinfo':#{
+            worldinfo = ent_worldinfo()
+            obj_data = obj.SR_data.ent_worldinfo[0]
+            worldinfo.pstr_name = sr_compile_string( obj_data.name )
+            worldinfo.pstr_author = sr_compile_string( obj_data.author )
+            worldinfo.pstr_desc = sr_compile_string( obj_data.desc )
+            worldinfo.timezone = obj_data.timezone
+            sr_ent_push( worldinfo )
+         #}
+         elif ent_type == 'ent_ccmd':#{
+            ccmd = ent_ccmd()
+            obj_data = obj.SR_data.ent_ccmd[0]
+            ccmd.pstr_command = sr_compile_string( obj_data.command )
+            sr_ent_push( ccmd )
+         #}
       #}
    #}
 
@@ -1860,6 +1934,7 @@ def sr_compile( collection ):
    path = F"{folder}{collection.name}.mdl"
    print( path )
 
+   os.makedirs(os.path.dirname(path),exist_ok=True)
    fp = open( path, "wb" )
    header = mdl_header()
    header.version = 101
@@ -2176,6 +2251,7 @@ class SR_MATERIAL_PANEL(bpy.types.Panel):
             row.prop( active_mat.SR_data, "skate_surface" )
             row.prop( active_mat.SR_data, "grind_surface" )
             row.prop( active_mat.SR_data, "grow_grass" )
+            row.prop( active_mat.SR_data, "preview_visibile" )
          #}
       #}
 
@@ -2613,7 +2689,7 @@ class SR_OBJECT_ENT_VOLUME(bpy.types.PropertyGroup):
    target: bpy.props.PointerProperty( \
            type=bpy.types.Object, name="Target", \
            poll=lambda self,obj: sr_filter_ent_type(obj,\
-                                    ['ent_audio','ent_skateshop']))
+                                    ['ent_audio','ent_skateshop','ent_ccmd']))
 
    @staticmethod
    def sr_inspector( layout, data ):
@@ -2684,16 +2760,15 @@ class SR_OBJECT_ENT_AUDIO(bpy.types.PropertyGroup):
       box.prop( data[0], 'flag_loop' )
       box.prop( data[0], 'flag_auto' )
 
+      layout.prop( data[0], 'probability_curve' )
+
       split = layout.split(factor=0.7)
       c = split.column()
       c.label( text='Filepath' )
       c = split.column()
-      c.label( text='Chance (0.1s)' )
-
-      layout.prop( data[0], 'probability_curve' )
-
+      c.label( text='Chance' )
       layout.template_list('SR_UL_AUDIO_LIST', 'Files', \
-                            data[0], 'files', data[0], 'file_index', rows=5)
+                            data[0], 'files', data[0], 'files_index', rows=5)
 
       row = layout.row()
       row.operator( 'skaterift.al_new_entry', text='Add' )
@@ -2766,6 +2841,10 @@ class SR_OBJECT_ENT_TRAFFIC(bpy.types.PropertyGroup):
 
 class SR_OBJECT_ENT_SKATESHOP(bpy.types.PropertyGroup):
 #{
+   tipo: bpy.props.EnumProperty( name='Type',
+                                 items=[('0','boards',''),
+                                        ('1','character',''),
+                                        ('2','world','')] )
    mark_rack: bpy.props.PointerProperty( \
            type=bpy.types.Object, name="Board Rack", \
            poll=lambda self,obj: sr_filter_ent_type(obj,['ent_marker']))
@@ -2886,6 +2965,19 @@ class SR_OBJECT_ENT_MENU_ITEM(bpy.types.PropertyGroup):
    #}
 #}
 
+class SR_OBJECT_ENT_WORLD_INFO(bpy.types.PropertyGroup):
+#{
+   name: bpy.props.StringProperty(name="Name")
+   desc: bpy.props.StringProperty(name="Description")
+   author: bpy.props.StringProperty(name="Author")
+   timezone: bpy.props.FloatProperty(name="Timezone(hrs) (UTC0 +hrs)")
+#}
+
+class SR_OBJECT_ENT_CCMD(bpy.types.PropertyGroup):
+#{
+   command: bpy.props.StringProperty(name="Command Line")
+#}
+
 class SR_OBJECT_PROPERTIES(bpy.types.PropertyGroup):
 #{
    ent_gate: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_GATE)
@@ -2901,6 +2993,8 @@ class SR_OBJECT_PROPERTIES(bpy.types.PropertyGroup):
    ent_swspreview: \
          bpy.props.CollectionProperty(type=SR_OBJECT_ENT_WORKSHOP_PREVIEW)
    ent_menuitem: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_MENU_ITEM)
+   ent_worldinfo: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_WORLD_INFO)
+   ent_ccmd: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_CCMD)
 
    ent_type: bpy.props.EnumProperty(
       name="Type",
@@ -3008,6 +3102,11 @@ class SR_MATERIAL_PROPERTIES(bpy.types.PropertyGroup):
          default=False,\
          description = "Spawn grass sprites on this surface?" \
    )
+   preview_visibile: bpy.props.BoolProperty( \
+         name="Preview visibile", \
+         default=True,\
+         description = "Show this material in preview models?" \
+   )
    blend_offset: bpy.props.FloatVectorProperty( \
          name="Blend Offset", \
          size=2, \
@@ -3853,21 +3952,42 @@ def cv_draw():
             #}
          #}
          elif ent_type == 'ent_skateshop':#{
-            cc = (0.0,0.9,0.6)
-            cc1 = (0.4,0.9,0.2)
-            cc2 = (0.9,0.6,0.1)
-
             data = obj.SR_data.ent_skateshop[0]
             display = data.mark_display
             info = data.mark_info
-            rack = data.mark_rack
 
-            rack_cu = Vector((3.15,2.0,0.1))*0.5
-            rack_co = Vector((0.0,0.0,0.0))
-            display_cu = Vector((0.3,1.2,0.1))*0.5
-            display_co = Vector((0.0,0.0,0.1))*0.5
-            info_cu = Vector((1.2,0.01,0.3))*0.5
-            info_co = Vector((0.0,0.0,0.0))*0.5
+            if data.tipo == '0':#{
+               cc = (0.0,0.9,0.6)
+               cc1 = (0.4,0.9,0.2)
+               cc2 = (0.9,0.6,0.1)
+
+               rack = data.mark_rack
+
+               rack_cu = Vector((3.15,2.0,0.1))*0.5
+               rack_co = Vector((0.0,0.0,0.0))
+               display_cu = Vector((0.3,1.2,0.1))*0.5
+               display_co = Vector((0.0,0.0,0.1))*0.5
+               info_cu = Vector((1.2,0.01,0.3))*0.5
+               info_co = Vector((0.0,0.0,0.0))*0.5
+            #}
+            elif data.tipo == '1':#{
+               rack = None
+               cc1 = (1.0,0.0,0.0)
+               cc2 = (1.0,0.5,0.0)
+               display_cu = Vector((0.4,0.4,2.0))*0.5
+               display_co = Vector((0.0,0.0,1.0))*0.5
+               info_cu = Vector((1.2,0.01,0.3))*0.5
+               info_co = Vector((0.0,0.0,0.0))*0.5
+            #}
+            elif data.tipo == '2':#{
+               rack = None
+               cc1 = (1.0,0.0,0.0)
+               cc2 = (1.0,0.5,0.0)
+               display_cu = Vector((1.0,1.0,0.5))*0.5
+               display_co = Vector((0.0,0.0,0.5))*0.5
+               info_cu = Vector((1.2,0.01,0.3))*0.5
+               info_co = Vector((0.0,0.0,0.0))*0.5
+            #}
 
             if rack:
                cv_draw_ucube( rack.matrix_world, cc, rack_cu, rack_co )
@@ -3994,6 +4114,7 @@ classes = [ SR_INTERFACE, SR_MATERIAL_PANEL,\
             SR_UL_FONT_VARIANT_LIST,SR_UL_FONT_GLYPH_LIST,\
             SR_OBJECT_ENT_FONT,SR_OBJECT_ENT_TRAFFIC,SR_OBJECT_ENT_SKATESHOP,\
             SR_OBJECT_ENT_WORKSHOP_PREVIEW,SR_OBJECT_ENT_MENU_ITEM,\
+            SR_OBJECT_ENT_WORLD_INFO,SR_OBJECT_ENT_CCMD,\
             \
             SR_OBJECT_PROPERTIES, SR_LIGHT_PROPERTIES, SR_BONE_PROPERTIES, 
             SR_MESH_PROPERTIES, SR_MATERIAL_PROPERTIES \