small compression
[carveJwlIkooP6JGAAIwe30JlM.git] / audio.h
diff --git a/audio.h b/audio.h
index 79fcc582d98387c9074c4753bdd54715c3fbd0d9..dbd6fc7b4a3cb00e23d24353bb8cf1567f54791d 100644 (file)
--- a/audio.h
+++ b/audio.h
@@ -138,7 +138,7 @@ audio_clip audio_challenge[] = {
    { .path = "sound/objective_fail.ogg" }
 };
 
-VG_STATIC void audio_init(void)
+static void audio_init(void)
 {
    audio_clip_loadn( audio_board, vg_list_size(audio_board), NULL );
    audio_clip_loadn( audio_taps, vg_list_size(audio_taps), NULL );
@@ -168,7 +168,7 @@ VG_STATIC void audio_init(void)
    audio_unlock();
 }
 
-VG_STATIC void audio_free(void)
+static void audio_free(void)
 {
    /* TODO! */
    vg_warn( "UNIMPLEMENTED: audio_free()\n" );
@@ -181,7 +181,7 @@ enum audio_sprite_type
    k_audio_sprite_type_water
 };
 
-VG_STATIC void audio_ambient_sprite_play( v3f co, audio_clip *clip )
+static void audio_ambient_sprite_play( v3f co, audio_clip *clip )
 {
    audio_lock();
    u16 group_id = 0xfff0;
@@ -197,9 +197,9 @@ VG_STATIC void audio_ambient_sprite_play( v3f co, audio_clip *clip )
    audio_unlock();
 }
 
-VG_STATIC
+static
 enum audio_sprite_type world_audio_sample_sprite_random(v3f origin, v3f output);
-VG_STATIC void audio_ambient_sprites_update( world_instance *world, v3f co )
+static void audio_ambient_sprites_update( world_instance *world, v3f co )
 {
    static float accum = 0.0f;
    accum += vg.time_delta;