performance measurements
[carveJwlIkooP6JGAAIwe30JlM.git] / audio.h
diff --git a/audio.h b/audio.h
index 5eb499a0c44ce2eebfeca0f7a3daba7b0736bf3c..5e29a96c08fc6503981dc104f07b4e433e1933db 100644 (file)
--- a/audio.h
+++ b/audio.h
@@ -126,9 +126,20 @@ audio_clip audio_rewind[] = {
 audio_clip audio_ui[] = {
    { .path = "sound/ui_click.ogg" },
    { .path = "sound/ui_ding.ogg" },
+   { .path = "sound/teleport.ogg" }
 };
 
-VG_STATIC void audio_init(void)
+audio_clip audio_challenge[] = {
+   { .path = "sound/objective0.ogg" },
+   { .path = "sound/objective1.ogg" },
+   { .path = "sound/objective_win.ogg" },
+   { .path = "sound/ui_good.ogg" },
+   { .path = "sound/ui_inf.ogg" },
+   { .path = "sound/ui_ok.ogg" },
+   { .path = "sound/objective_fail.ogg" }
+};
+
+static void audio_init(void)
 {
    audio_clip_loadn( audio_board, vg_list_size(audio_board), NULL );
    audio_clip_loadn( audio_taps, vg_list_size(audio_taps), NULL );
@@ -150,6 +161,7 @@ VG_STATIC void audio_init(void)
                      vg_list_size(audio_footsteps_wood), NULL );
    audio_clip_loadn( audio_rewind, vg_list_size(audio_rewind), NULL );
    audio_clip_loadn( audio_ui, vg_list_size(audio_ui), NULL );
+   audio_clip_loadn( audio_challenge, vg_list_size(audio_challenge), NULL );
 
    audio_lock();
    audio_set_lfo_wave( 0, k_lfo_polynomial_bipolar, 80.0f );
@@ -157,7 +169,7 @@ VG_STATIC void audio_init(void)
    audio_unlock();
 }
 
-VG_STATIC void audio_free(void)
+static void audio_free(void)
 {
    /* TODO! */
    vg_warn( "UNIMPLEMENTED: audio_free()\n" );
@@ -170,15 +182,15 @@ enum audio_sprite_type
    k_audio_sprite_type_water
 };
 
-VG_STATIC void audio_ambient_sprite_play( v3f co, audio_clip *clip )
+static void audio_ambient_sprite_play( v3f co, audio_clip *clip )
 {
    audio_lock();
-   u32 channel_id = 31342352;
-   audio_channel *ch = audio_get_group_idle_channel( channel_id, 4 );
+   u16 group_id = 0xfff0;
+   audio_channel *ch = audio_get_group_idle_channel( group_id, 4 );
 
    if( ch ){
       audio_channel_init( ch, clip, AUDIO_FLAG_SPACIAL_3D );
-      audio_channel_group( ch, channel_id );
+      audio_channel_group( ch, group_id );
       audio_channel_set_spacial( ch, co, 80.0f );
       audio_channel_edit_volume( ch, 1.0f, 1 );
       ch = audio_relinquish_channel( ch );
@@ -186,10 +198,12 @@ VG_STATIC void audio_ambient_sprite_play( v3f co, audio_clip *clip )
    audio_unlock();
 }
 
-VG_STATIC void audio_ambient_sprites_update( world_instance *world, v3f co )
+static
+enum audio_sprite_type world_audio_sample_sprite_random(v3f origin, v3f output);
+static void audio_ambient_sprites_update( world_instance *world, v3f co )
 {
    static float accum = 0.0f;
-   accum += vg.frame_delta;
+   accum += vg.time_delta;
 
    if( accum > 0.1f )
       accum -= 0.1f;
@@ -201,11 +215,13 @@ VG_STATIC void audio_ambient_sprites_update( world_instance *world, v3f co )
    
    if( sprite_type != k_audio_sprite_type_none ){
       if( sprite_type == k_audio_sprite_type_grass ){
-         audio_ambient_sprite_play( sprite_pos, &audio_grass[rand()%4] );
+         audio_ambient_sprite_play( sprite_pos, &audio_grass[vg_randu32()%4] );
       }
       else if( sprite_type == k_audio_sprite_type_water ){
-         if( world->water.enabled )
-            audio_ambient_sprite_play( sprite_pos, &audio_water[rand()%6] );
+         if( world->water.enabled ){
+            audio_ambient_sprite_play( sprite_pos, 
+                                       &audio_water[vg_randu32()%6] );
+         }
       }
    }
 }