};
audio_clip audio_splash =
-{ .path = "sound/splash.ogg", k_audio_source_compressed };
+{ .path = "sound/splash.ogg" };
audio_clip audio_jumps[] = {
{ .path = "sound/jump0.ogg" },
audio_clip audio_ambience[] =
{
- { .path="sound/town_generic.ogg", k_audio_source_compressed }
+ { .path="sound/town_generic.ogg" }
};
audio_clip audio_gate_pass = {
};
audio_clip audio_rewind[] = {
-{ .path = "sound/rewind_start.ogg", k_audio_source_compressed },
-{ .path = "sound/rewind_end_1.5.ogg", k_audio_source_compressed },
-{ .path = "sound/rewind_end_2.5.ogg", k_audio_source_compressed },
-{ .path = "sound/rewind_end_6.5.ogg", k_audio_source_compressed },
-{ .path = "sound/rewind_clack.ogg", k_audio_source_compressed },
+{ .path = "sound/rewind_start.ogg" },
+{ .path = "sound/rewind_end_1.5.ogg" },
+{ .path = "sound/rewind_end_2.5.ogg" },
+{ .path = "sound/rewind_end_6.5.ogg" },
+{ .path = "sound/rewind_clack.ogg" },
};
audio_clip audio_ui[] = {