cool
[carveJwlIkooP6JGAAIwe30JlM.git] / audio.h
diff --git a/audio.h b/audio.h
index c07f0d15912ace5cb90eca6bcb1a6f09c8e767b3..79fcc582d98387c9074c4753bdd54715c3fbd0d9 100644 (file)
--- a/audio.h
+++ b/audio.h
@@ -128,6 +128,16 @@ audio_clip audio_ui[] = {
    { .path = "sound/ui_ding.ogg" },
 };
 
+audio_clip audio_challenge[] = {
+   { .path = "sound/objective0.ogg" },
+   { .path = "sound/objective1.ogg" },
+   { .path = "sound/objective_win.ogg" },
+   { .path = "sound/ui_good.ogg" },
+   { .path = "sound/ui_inf.ogg" },
+   { .path = "sound/ui_ok.ogg" },
+   { .path = "sound/objective_fail.ogg" }
+};
+
 VG_STATIC void audio_init(void)
 {
    audio_clip_loadn( audio_board, vg_list_size(audio_board), NULL );
@@ -150,6 +160,7 @@ VG_STATIC void audio_init(void)
                      vg_list_size(audio_footsteps_wood), NULL );
    audio_clip_loadn( audio_rewind, vg_list_size(audio_rewind), NULL );
    audio_clip_loadn( audio_ui, vg_list_size(audio_ui), NULL );
+   audio_clip_loadn( audio_challenge, vg_list_size(audio_challenge), NULL );
 
    audio_lock();
    audio_set_lfo_wave( 0, k_lfo_polynomial_bipolar, 80.0f );