move audio comp to its own thing
[carveJwlIkooP6JGAAIwe30JlM.git] / addon_types.h
index fa8ab96a7cf286bf45a8420fc0974d0cd2706c08..b916dd0af0aeeb83096d17eb11163285a8cd52ff 100644 (file)
@@ -9,6 +9,12 @@ enum addon_type{
    k_addon_type_max
 };
 
+#define ADDON_FOLDERNAME_MAX 64
+
+/* total count that we have knowledge of */
+#define ADDON_MOUNTED_MAX 128
+#define ADDON_UID_MAX 76
+
 #ifdef VG_GAME
 
 #include "vg/vg_stdint.h"
@@ -25,12 +31,12 @@ static addon_type_infos[] = {
    [k_addon_type_board] = { 
       .local_content_folder = "boards/",
       .cache_stride = sizeof(struct player_board),
-      .cache_count  = 10
+      .cache_count  = 20
    },
    [k_addon_type_player] = {
       .local_content_folder = "playermodels/",
       .cache_stride = sizeof(struct player_model),
-      .cache_count  = 10
+      .cache_count  = 20
    },
    [k_addon_type_world] = {
       .local_content_folder = "maps/"