k_addon_type_max
};
+#define ADDON_FOLDERNAME_MAX 64
+
+/* total count that we have knowledge of */
+#define ADDON_MOUNTED_MAX 128
+#define ADDON_UID_MAX 76
+
#ifdef VG_GAME
#include "vg/vg_stdint.h"
[k_addon_type_board] = {
.local_content_folder = "boards/",
.cache_stride = sizeof(struct player_board),
- .cache_count = 10
+ .cache_count = 20
},
[k_addon_type_player] = {
.local_content_folder = "playermodels/",
.cache_stride = sizeof(struct player_model),
- .cache_count = 10
+ .cache_count = 20
},
[k_addon_type_world] = {
.local_content_folder = "maps/"