--- /dev/null
+#ifndef ADDON_TYPES_H
+#define ADDON_TYPES_H
+
+enum addon_type{
+ k_addon_type_none = 0,
+ k_addon_type_board = 1,
+ k_addon_type_world = 2,
+ k_addon_type_player = 3,
+ k_addon_type_max
+};
+
+#ifdef VG_GAME
+
+#include "vg/vg_stdint.h"
+#include "stddef.h"
+#include "world.h"
+#include "player.h"
+
+struct addon_type_info {
+ size_t cache_stride;
+ u16 cache_count;
+ const char *local_content_folder;
+}
+static addon_type_infos[] = {
+ [k_addon_type_board] = {
+ .local_content_folder = "boards/",
+ .cache_stride = sizeof(struct player_board),
+ .cache_count = 10
+ },
+ [k_addon_type_player] = {
+ .local_content_folder = "playermodels/",
+ .cache_stride = sizeof(struct player_model),
+ .cache_count = 10
+ },
+ [k_addon_type_world] = {
+ .local_content_folder = "maps/"
+ }
+};
+
+#endif
+
+#endif /* ADDON_TYPES_H */