#include "steam.h"
#include "workshop.h"
-static u32 addon_count( enum addon_type type ){
- return addon_system.registry_type_counts[ type ];
+static u32 addon_count( enum addon_type type, u32 ignoreflags ){
+ if( ignoreflags ){
+ u32 typecount = 0, count = 0;
+ for( u32 i=0; typecount<addon_count( type, 0 ); i++ ){
+ addon_reg *reg = &addon_system.registry[i];
+ if( reg->alias.type == type ){
+ typecount ++;
+
+ if( reg->flags & ignoreflags )
+ continue;
+
+ count ++;
+ }
+ }
+
+ return count;
+ }
+ else
+ return addon_system.registry_type_counts[ type ];
}
+
/* these kind of suck, oh well. */
-static addon_reg *get_addon_from_index(enum addon_type type, u32 index){
- u32 count = 0;
- for( u32 i=0; count<addon_count(type); i++ ){
+static addon_reg *get_addon_from_index( enum addon_type type, u32 index,
+ u32 ignoreflags ){
+ u32 typecount = 0, count = 0;
+ for( u32 i=0; typecount<addon_count(type,0); i++ ){
addon_reg *reg = &addon_system.registry[i];
if( reg->alias.type == type ){
+ typecount ++;
+
+ if( reg->flags & ignoreflags )
+ continue;
+
if( index == count )
return reg;
/*
* parse uid to alias. returns 1 if successful
*/
-static int addon_uid_to_alias( char uid[ADDON_UID_MAX], addon_alias *alias ){
+static int addon_uid_to_alias( const char *uid, addon_alias *alias ){
/* 1
* 01234567890123
* sr&&&-@@@@@-#*
}
addon_reg *reg = &addon_system.registry[ addon_system.registry_count ];
+ reg->flags = 0;
reg->metadata_len = 0;
reg->cache_id = 0;
reg->state = k_addon_state_indexed;
/*
* write the full path of the addon's folder into the vg_str
*/
-static int addon_get_content_folder( addon_reg *reg, vg_str *folder ){
+static int addon_get_content_folder( addon_reg *reg, vg_str *folder, int async){
if( reg->alias.workshop_id ){
- vg_async_item *call =
- vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
- struct async_workshop_filepath_info *info = call->payload;
+ struct async_workshop_filepath_info *info = NULL;
+ vg_async_item *call = NULL;
+
+ if( async ){
+ call = vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
+ info = call->payload;
+ }
+ else
+ info = alloca( sizeof(struct async_workshop_filepath_info) );
+
info->buf = folder->buffer;
info->id = reg->alias.workshop_id;
info->len = folder->len;
- vg_async_dispatch( call, async_workshop_get_filepath );
- vg_async_stall(); /* too bad! */
+
+ if( async ){
+ vg_async_dispatch( call, async_workshop_get_filepath );
+ vg_async_stall(); /* too bad! */
+ }
+ else {
+ async_workshop_get_filepath( info, 0 );
+ }
+
if( info->buf[0] == '\0' ){
vg_error( "Failed SteamAPI_GetItemInstallInfo(" PRINTF_U64 ")\n",
reg->alias.workshop_id );
static u16 addon_cache_fetch( enum addon_type type, u32 reg_index ){
addon_reg *reg = NULL;
- if( reg_index < addon_count( type ) ){
- reg = get_addon_from_index( type, reg_index );
+ if( reg_index < addon_count( type, 0 ) ){
+ reg = get_addon_from_index( type, reg_index, 0 );
if( reg->cache_id )
return reg->cache_id;
}
struct addon_cache_entry *new_entry = vg_pool_item( &cache->pool, new_id );
addon_reg *reg = NULL;
- if( reg_index < addon_count( type ) )
- reg = get_addon_from_index( type, reg_index );
+ if( reg_index < addon_count( type, 0 ) )
+ reg = get_addon_from_index( type, reg_index, 0 );
if( new_entry ){
if( new_entry->reg_ptr )
vg_info( "process cache load request (%u#%u, reg:%u)\n",
type, id, entry->reg_index );
- if( entry->reg_index >= addon_count(type) ){
+ if( entry->reg_index >= addon_count(type,0) ){
/* should maybe have a different value for this case */
entry->state = k_addon_cache_state_none;
SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
/* continue with the request */
- addon_reg *reg = get_addon_from_index( type, entry->reg_index );
+ addon_reg *reg = get_addon_from_index( type, entry->reg_index, 0 );
entry->reg_ptr = reg;
vg_str folder;
vg_strnull( &folder, path_buf, 4096 );
- if( addon_get_content_folder( reg, &folder ) ){
+ if( addon_get_content_folder( reg, &folder, 1 ) ){
if( addon_cache_load_request( type, id, reg, folder ) ){
vg_async_call( async_addon_setstate,
entry, k_addon_cache_state_loaded );