-#ifndef ADDON_C
-#define ADDON_C
-
+#include "vg/vg_engine.h"
+#include "vg/vg_io.h"
+#include "vg/vg_loader.h"
#include "addon.h"
#include "addon_types.h"
#include "vg/vg_msg.h"
#include "steam.h"
#include "workshop.h"
+#include <string.h>
+
+struct addon_system addon_system;
+
+u32 addon_count( enum addon_type type, u32 ignoreflags )
+{
+ if( ignoreflags ){
+ u32 typecount = 0, count = 0;
+ for( u32 i=0; typecount<addon_count( type, 0 ); i++ ){
+ addon_reg *reg = &addon_system.registry[i];
+ if( reg->alias.type == type ){
+ typecount ++;
+
+ if( reg->flags & ignoreflags )
+ continue;
+
+ count ++;
+ }
+ }
-static u32 addon_count( enum addon_type type ){
- return addon_system.registry_type_counts[ type ];
+ return count;
+ }
+ else
+ return addon_system.registry_type_counts[ type ];
}
+
/* these kind of suck, oh well. */
-static addon_reg *get_addon_from_index(enum addon_type type, u32 index){
- u32 count = 0;
- for( u32 i=0; count<addon_count(type); i++ ){
+addon_reg *get_addon_from_index( enum addon_type type, u32 index,
+ u32 ignoreflags )
+{
+ u32 typecount = 0, count = 0;
+ for( u32 i=0; typecount<addon_count(type,0); i++ ){
addon_reg *reg = &addon_system.registry[i];
if( reg->alias.type == type ){
+ typecount ++;
+
+ if( reg->flags & ignoreflags )
+ continue;
+
if( index == count )
return reg;
return NULL;
}
-static u32 get_index_from_addon( enum addon_type type, addon_reg *a ){
+u32 get_index_from_addon( enum addon_type type, addon_reg *a )
+{
u32 count = 0;
for( u32 i=0; count<addon_system.registry_type_counts[type]; i++ ){
addon_reg *reg = &addon_system.registry[i];
return 0xffffffff;
}
-static u32 addon_match( addon_alias *alias ){
+u32 addon_match( addon_alias *alias )
+{
if( alias->type == k_addon_type_none ) return 0xffffffff;
u32 foldername_djb2 = 0;
/*
* Create a string version of addon alias in buf
*/
-static void addon_alias_uid( addon_alias *alias, char buf[ADDON_UID_MAX] ){
+void addon_alias_uid( addon_alias *alias, char buf[ADDON_UID_MAX] )
+{
if( alias->workshop_id ){
snprintf( buf, 128, "sr%03d-steam-"PRINTF_U64,
alias->type, alias->workshop_id );
/*
* equality check
*/
-static int addon_alias_eq( addon_alias *a, addon_alias *b ){
+int addon_alias_eq( addon_alias *a, addon_alias *b )
+{
if( a->type == b->type ){
if( a->workshop_id == b->workshop_id ){
if( a->workshop_id )
/*
* make alias represent NULL.
*/
-static void invalidate_addon_alias( addon_alias *alias ){
+void invalidate_addon_alias( addon_alias *alias )
+{
alias->type = k_addon_type_none;
alias->workshop_id = 0;
alias->foldername[0] = '\0';
/*
* parse uid to alias. returns 1 if successful
*/
-static int addon_uid_to_alias( char uid[ADDON_UID_MAX], addon_alias *alias ){
+int addon_uid_to_alias( const char *uid, addon_alias *alias )
+{
/* 1
* 01234567890123
* sr&&&-@@@@@-#*
return 1;
}
-static void addon_system_init( void ){
+void addon_system_init( void )
+{
u32 reg_size = sizeof(addon_reg)*ADDON_MOUNTED_MAX;
addon_system.registry = vg_linear_alloc( vg_mem.rtmemory, reg_size );
/*
* Reciever for scan completion. copies the registry counts back into main fred
*/
-static void async_addon_reg_update( void *data, u32 size )
+void async_addon_reg_update( void *data, u32 size )
{
vg_info( "Registry update notify\n" );
}
addon_reg *reg = &addon_system.registry[ addon_system.registry_count ];
+ reg->flags = 0;
reg->metadata_len = 0;
reg->cache_id = 0;
reg->state = k_addon_state_indexed;
vg_msg msg;
vg_msg_init( &msg, reg->metadata, reg->metadata_len );
- if( vg_msg_seekframe( &msg, "workshop" )){
- type = vg_msg_getkvu32( &msg, "type", 0 );
+ if( vg_msg_seekframe( &msg, "workshop" ))
+ {
+ vg_msg_getkvintg( &msg, "type", k_vg_msg_u32, &type, NULL );
}
- if( type == k_addon_type_none ){
+ if( type == k_addon_type_none )
+ {
vg_error( "Cannot determine addon type\n" );
return NULL;
}
/*
* Mount a local folder. may or may not have addon.inf
*/
-static addon_reg *addon_mount_local_addon( const char *folder,
- enum addon_type type,
- const char *content_ext )
+addon_reg *addon_mount_local_addon( const char *folder,
+ enum addon_type type,
+ const char *content_ext )
{
char folder_path_buf[4096];
vg_str folder_path;
if( (reg->alias.type == type) && (reg->foldername_hash == folder_hash) ){
if( !strcmp( reg->alias.foldername, folder_name ) ){
reg->state = k_addon_state_indexed;
- return NULL;
+ return reg;
}
}
}
/*
* Check all subscribed items
*/
-static void addon_mount_workshop_items(void){
+void addon_mount_workshop_items(void)
+{
+ if( skaterift.demo_mode ){
+ vg_info( "Won't load workshop items in demo mode\n" );
+ return;
+ }
if( !steam_ready ) return;
+
/*
* Steam workshop scan
*/
* Scan a local content folder for addons. It must find at least one file with
* the specified content_ext to be considered.
*/
-static void addon_mount_content_folder( enum addon_type type,
- const char *base_folder,
- const char *content_ext )
+void addon_mount_content_folder( enum addon_type type,
+ const char *base_folder,
+ const char *content_ext )
{
vg_info( "Mounting addons(type:%d) matching skaterift/%s/*/*%s\n",
type, base_folder, content_ext );
/*
* write the full path of the addon's folder into the vg_str
*/
-static int addon_get_content_folder( addon_reg *reg, vg_str *folder ){
+int addon_get_content_folder( addon_reg *reg, vg_str *folder, int async)
+{
if( reg->alias.workshop_id ){
- vg_async_item *call =
- vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
- struct async_workshop_filepath_info *info = call->payload;
+ struct async_workshop_filepath_info *info = NULL;
+ vg_async_item *call = NULL;
+
+ if( async ){
+ call = vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
+ info = call->payload;
+ }
+ else
+ info = alloca( sizeof(struct async_workshop_filepath_info) );
+
info->buf = folder->buffer;
info->id = reg->alias.workshop_id;
info->len = folder->len;
- vg_async_dispatch( call, async_workshop_get_filepath );
- vg_async_stall(); /* too bad! */
+
+ if( async ){
+ vg_async_dispatch( call, async_workshop_get_filepath );
+ vg_async_stall(); /* too bad! */
+ }
+ else {
+ async_workshop_get_filepath( info, 0 );
+ }
+
if( info->buf[0] == '\0' ){
vg_error( "Failed SteamAPI_GetItemInstallInfo(" PRINTF_U64 ")\n",
reg->alias.workshop_id );
* Return existing cache id if reg_index points to a registry with its cache
* already set.
*/
-static u16 addon_cache_fetch( enum addon_type type, u32 reg_index ){
+u16 addon_cache_fetch( enum addon_type type, u32 reg_index )
+{
addon_reg *reg = NULL;
- if( reg_index < addon_count( type ) ){
- reg = get_addon_from_index( type, reg_index );
+ if( reg_index < addon_count( type, 0 ) ){
+ reg = get_addon_from_index( type, reg_index, 0 );
if( reg->cache_id )
return reg->cache_id;
}
/*
* Allocate a new cache item from the pool
*/
-static u16 addon_cache_alloc( enum addon_type type, u32 reg_index ){
+u16 addon_cache_alloc( enum addon_type type, u32 reg_index )
+{
struct addon_cache *cache = &addon_system.cache[ type ];
u16 new_id = vg_pool_lru( &cache->pool );
struct addon_cache_entry *new_entry = vg_pool_item( &cache->pool, new_id );
addon_reg *reg = NULL;
- if( reg_index < addon_count( type ) )
- reg = get_addon_from_index( type, reg_index );
+ if( reg_index < addon_count( type, 0 ) )
+ reg = get_addon_from_index( type, reg_index, 0 );
if( new_entry ){
if( new_entry->reg_ptr )
/*
* Get the real item data for cache id
*/
-static void *addon_cache_item( enum addon_type type, u16 id ){
+void *addon_cache_item( enum addon_type type, u16 id )
+{
if( !id ) return NULL;
struct addon_cache *cache = &addon_system.cache[type];
/*
* Get the real item data for cache id ONLY if the item is completely loaded.
*/
-static void *addon_cache_item_if_loaded( enum addon_type type, u16 id ){
+void *addon_cache_item_if_loaded( enum addon_type type, u16 id )
+{
if( !id ) return NULL;
struct addon_cache *cache = &addon_system.cache[type];
/*
* Updates the item state from the main thread
*/
-static void async_addon_setstate( void *_entry, u32 _state ){
+void async_addon_setstate( void *_entry, u32 _state )
+{
addon_cache_entry *entry = _entry;
SDL_AtomicLock( &addon_system.sl_cache_using_resources );
entry->state = _state;
/*
* Goes over cache item load requests and calls the above ^
*/
-static void addon_cache_load_loop(void){
+static void T1_addon_cache_load_loop(void *_)
+{
vg_info( "Running load loop\n" );
char path_buf[4096];
- for( u32 type=0; type<k_addon_type_max; type++ ){
+ for( u32 type=0; type<k_addon_type_max; type++ )
+ {
struct addon_cache *cache = &addon_system.cache[type];
- for( u32 id=1; id<=cache->pool.count; id++ ){
+ for( u32 id=1; id<=cache->pool.count; id++ )
+ {
addon_cache_entry *entry = vg_pool_item( &cache->pool, id );
SDL_AtomicLock( &addon_system.sl_cache_using_resources );
- if( entry->state == k_addon_cache_state_load_request ){
+ if( entry->state == k_addon_cache_state_load_request )
+ {
vg_info( "process cache load request (%u#%u, reg:%u)\n",
type, id, entry->reg_index );
- if( entry->reg_index >= addon_count(type) ){
+ if( entry->reg_index >= addon_count(type,0) )
+ {
/* should maybe have a different value for this case */
entry->state = k_addon_cache_state_none;
SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
/* continue with the request */
- addon_reg *reg = get_addon_from_index( type, entry->reg_index );
+ addon_reg *reg = get_addon_from_index( type, entry->reg_index, 0 );
entry->reg_ptr = reg;
vg_str folder;
vg_strnull( &folder, path_buf, 4096 );
- if( addon_get_content_folder( reg, &folder ) ){
- if( addon_cache_load_request( type, id, reg, folder ) ){
+ if( addon_get_content_folder( reg, &folder, 1 ) )
+ {
+ if( addon_cache_load_request( type, id, reg, folder ) )
+ {
vg_async_call( async_addon_setstate,
entry, k_addon_cache_state_loaded );
continue;
}
}
+void addon_system_pre_update(void)
+{
+ if( !vg_loader_availible() ) return;
+
+ SDL_AtomicLock( &addon_system.sl_cache_using_resources );
+ for( u32 type=0; type<k_addon_type_max; type++ )
+ {
+ struct addon_cache *cache = &addon_system.cache[type];
+
+ for( u32 id=1; id<=cache->pool.count; id++ )
+ {
+ addon_cache_entry *entry = vg_pool_item( &cache->pool, id );
+ if( entry->state == k_addon_cache_state_load_request )
+ {
+ SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
+ vg_loader_start( T1_addon_cache_load_loop, NULL );
+ return;
+ }
+ }
+ }
+ SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
+}
+
/*
* Perform the cache interactions required to create a viewslot which will
* eventually be loaded by other parts of the system.
*/
-static u16 addon_cache_create_viewer( enum addon_type type, u16 reg_id ){
+u16 addon_cache_create_viewer( enum addon_type type, u16 reg_id )
+{
struct addon_cache *cache = &addon_system.cache[type];
vg_pool *pool = &cache->pool;
return cache_id;
}
-static u16 addon_cache_create_viewer_from_uid( enum addon_type type,
- char uid[ADDON_UID_MAX] ){
+u16 addon_cache_create_viewer_from_uid( enum addon_type type,
+ char uid[ADDON_UID_MAX] )
+{
addon_alias q;
if( !addon_uid_to_alias( uid, &q ) ) return 0;
if( q.type != type ) return 0;
}
}
-static void addon_cache_watch( enum addon_type type, u16 cache_id ){
+void addon_cache_watch( enum addon_type type, u16 cache_id )
+{
if( !cache_id ) return;
struct addon_cache *cache = &addon_system.cache[type];
vg_pool_watch( pool, cache_id );
}
-static void addon_cache_unwatch( enum addon_type type, u16 cache_id ){
+void addon_cache_unwatch( enum addon_type type, u16 cache_id )
+{
if( !cache_id ) return;
struct addon_cache *cache = &addon_system.cache[type];
vg_pool *pool = &cache->pool;
vg_pool_unwatch( pool, cache_id );
}
-
-#endif /* ADDON_C */