2.5.0a, multilevel, ao, dxt5, hostage entities & tweaks. #10 done (x4, x8 & FXAA).
[tar-legacy.git] / MCDV / MCDV.vcxproj
index 927f07842ca28062f41fe3cbf0dc01c63f257024..85244336a3bb55e53221263597bd3f59d251505a 100644 (file)
     <None Include="shaders\gBuffer.vs" />
     <None Include="shaders\iBuffer.fs" />
     <None Include="shaders\ss_comp_main.fso" />
+    <None Include="shaders\ss_comp_multilayer_blend.fs" />
+    <None Include="shaders\ss_comp_multilayer_finalstage.fs" />
+    <None Include="shaders\ss_fxaa.fs" />
+    <None Include="shaders\ss_msaa.fs" />
     <None Include="shaders\ss_precomp_objectives.fs" />
     <None Include="shaders\ss_precomp_playspace.fs" />
     <None Include="shaders\textfont.fs" />