- if( !fb_init( &wrender.fbreflect ) ||
- !fb_init( &wrender.fbdepth ) )
- {
- vg_release_thread_sync(1);
- return 0;
- }
+ world.water.fbreflect.format = GL_RGB;
+ world.water.fbreflect.div = 3;
+ world.water.fbdepth.format = GL_RGBA;
+ world.water.fbdepth.div = 4;
+
+ fb_init( &world.water.fbreflect );
+ fb_init( &world.water.fbdepth );