- shader_water_fast_uTexDudv( 1 );
- shader_water_fast_uTime( world.time );
- shader_water_fast_uCamera( cam->transform[3] );
- shader_water_fast_uSurfaceY( world.water.height );
- shader_link_standard_ub( _shader_water_fast.id, 2 );
+ shader_model_water_fast_uTexDudv( 1 );
+ shader_model_water_fast_uTime( world.time );
+ shader_model_water_fast_uCamera( cam->transform[3] );
+ shader_model_water_fast_uSurfaceY( world.water.height );
+ shader_link_standard_ub( _shader_model_water_fast.id, 2 );