float timer_delta = (vg.time - world.routes.last_interaction) * (1.0/60.0),
timer_scale = 1.0f - vg_minf( timer_delta, 1.0f );
float timer_delta = (vg.time - world.routes.last_interaction) * (1.0/60.0),
timer_scale = 1.0f - vg_minf( timer_delta, 1.0f );