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fix null reference
[carveJwlIkooP6JGAAIwe30JlM.git]
/
world_render.h
diff --git
a/world_render.h
b/world_render.h
index 383706853a4aeb1325f32555da58d47069e0d27c..f6d629ddd36f618044f27a1c24b3c6d079e0c84b 100644
(file)
--- a/
world_render.h
+++ b/
world_render.h
@@
-83,7
+83,8
@@
static void bind_terrain_noise(void);
static void render_world_override( world_instance *world,
world_instance *lighting_source,
m4x3f mmdl,
static void render_world_override( world_instance *world,
world_instance *lighting_source,
m4x3f mmdl,
- camera *cam );
+ camera *cam,
+ ent_spawn *dest_spawn, v4f map_info );
#define WORLD_BIND_LIGHT_BUFFERS_UB0_TEX234( WORLD, SHADER ) \
world_link_lighting_ub( WORLD, _shader_##SHADER.id ); \
#define WORLD_BIND_LIGHT_BUFFERS_UB0_TEX234( WORLD, SHADER ) \
world_link_lighting_ub( WORLD, _shader_##SHADER.id ); \