mdl_draw_submesh( &world.sm_terrain );
mdl_draw_submesh( &world.sm_geo_std_oob );
mdl_draw_submesh( &world.sm_geo_std );
mdl_draw_submesh( &world.sm_subworld );
/* TODO: Dont draw in reflection */
mdl_draw_submesh( &world.sm_terrain );
mdl_draw_submesh( &world.sm_geo_std_oob );
mdl_draw_submesh( &world.sm_geo_std );
mdl_draw_submesh( &world.sm_subworld );
/* TODO: Dont draw in reflection */