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chaos pt 1
[carveJwlIkooP6JGAAIwe30JlM.git]
/
world_render.h
diff --git
a/world_render.h
b/world_render.h
index 3050a69e63213525dac25dac6627dfbd3aed6f7d..1810400ad964052f8bfb8b47ee06396707ffa4a4 100644
(file)
--- a/
world_render.h
+++ b/
world_render.h
@@
-78,6
+78,7
@@
static void render_world( world_instance *world, camera *cam,
int layer_depth );
static void render_world_cubemaps( world_instance *world );
static void bind_terrain_noise(void);
int layer_depth );
static void render_world_cubemaps( world_instance *world );
static void bind_terrain_noise(void);
+static void render_world_override( world_instance *world, m4x3f mmdl );
#define WORLD_BIND_LIGHT_BUFFERS_UB0_TEX234( WORLD, SHADER ) \
world_link_lighting_ub( WORLD, _shader_##SHADER.id ); \
#define WORLD_BIND_LIGHT_BUFFERS_UB0_TEX234( WORLD, SHADER ) \
world_link_lighting_ub( WORLD, _shader_##SHADER.id ); \