+ VG_VAR_F32( k_day_length );
+ VG_VAR_I32( k_debug_light_indices );
+ VG_VAR_I32( k_debug_light_complexity );
+ VG_VAR_I32( k_light_preview );
+ vg_console_reg_cmd( "set_time", ccmd_set_time, NULL );
+
+ world_render.sky_rate = 1.0;
+ world_render.sky_target_rate = 1.0;
+