-static void skaterift_change_world( const char *world_name )
-{
- vg_info( "switching to %s\n", world_name );
+static void skaterift_change_world_start(void){
+ if( world_loader.reg ){
+ vg_info( "switching to %s ("PRINTF_U64"\n",
+ world_loader.reg->alias.foldername,
+ world_loader.reg->alias.workshop_id );
+ }
+ else{
+ vg_info( "switching to %s(local)\n", world_loader.override_name );
+ }