VG_STATIC void world_gen_load_surfaces( world_instance *world );
VG_STATIC void world_gen_generate_meshes( world_instance *world );
VG_STATIC void world_gen_compute_light_indices( world_instance *world );
VG_STATIC void world_gen_load_surfaces( world_instance *world );
VG_STATIC void world_gen_generate_meshes( world_instance *world );
VG_STATIC void world_gen_compute_light_indices( world_instance *world );