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chaos caused by async
[carveJwlIkooP6JGAAIwe30JlM.git]
/
world_gate.h
diff --git
a/world_gate.h
b/world_gate.h
index 989e918356a34e8f837d2af936e703be224c87b6..469f73695e7da46489e08a2f3b6dc8a93e67b306 100644
(file)
--- a/
world_gate.h
+++ b/
world_gate.h
@@
-42,7
+42,6
@@
VG_STATIC void world_gates_init(void)
mdl_context mgate;
mdl_open( &mgate, "models/rs_gate.mdl", vg_mem.scratch );
mdl_load_metadata_block( &mgate, vg_mem.scratch );
mdl_context mgate;
mdl_open( &mgate, "models/rs_gate.mdl", vg_mem.scratch );
mdl_load_metadata_block( &mgate, vg_mem.scratch );
- mdl_load_mesh_block( &mgate, vg_mem.scratch );
mdl_mesh *surface = mdl_find_mesh( &mgate, "rs_gate" );
mdl_submesh *sm = mdl_arritm(&mgate.submeshs,surface->submesh_start);
mdl_mesh *surface = mdl_find_mesh( &mgate, "rs_gate" );
mdl_submesh *sm = mdl_arritm(&mgate.submeshs,surface->submesh_start);
@@
-57,13
+56,8
@@
VG_STATIC void world_gates_init(void)
world_global.sm_gate_marker[i] = *sm;
}
world_global.sm_gate_marker[i] = *sm;
}
+ mdl_async_load_glmesh( &mgate, &world_global.mesh_gate );
mdl_close( &mgate );
mdl_close( &mgate );
-
- vg_acquire_thread_sync();
- {
- mdl_unpack_glmesh( &mgate, &world_global.mesh_gate );
- }
- vg_release_thread_sync();
}
VG_STATIC int render_gate( world_instance *world_inside,
}
VG_STATIC int render_gate( world_instance *world_inside,