shader_model_gate_uColour( (v4f){0.0f,1.0f,0.0f,0.0f} );
shader_model_gate_uTime( vg.time*0.25f );
shader_model_gate_uInvRes( (v2f){
shader_model_gate_uColour( (v4f){0.0f,1.0f,0.0f,0.0f} );
shader_model_gate_uTime( vg.time*0.25f );
shader_model_gate_uInvRes( (v2f){