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review: rigidbody.h
[carveJwlIkooP6JGAAIwe30JlM.git]
/
world_gate.c
diff --git
a/world_gate.c
b/world_gate.c
index 7a5360a6e2b09a9bcd517ee3cfe2781bf3552257..876007d901fe61fa4c1736511aed5115f3ec897c 100644
(file)
--- a/
world_gate.c
+++ b/
world_gate.c
@@
-127,7
+127,7
@@
VG_STATIC int render_gate( world_instance *world_inside,
/* Ready to draw with new camrea */
camera_finalize( &gate_camera );
/* Ready to draw with new camrea */
camera_finalize( &gate_camera );
- vg_line_p
t3
( gate_camera.transform[3], 0.3f, 0xff00ff00 );
+ vg_line_p
oint
( gate_camera.transform[3], 0.3f, 0xff00ff00 );
{
shader_model_gate_use();
shader_model_gate_uPv( cam->mtx.pv );
{
shader_model_gate_use();
shader_model_gate_uPv( cam->mtx.pv );
@@
-246,8
+246,7
@@
VG_STATIC ent_gate *world_intersect_gates( world_instance *world,
continue;
if( gate->type == k_gate_type_nonlocel ){
continue;
if( gate->type == k_gate_type_nonlocel ){
- if( skaterift.async_op == k_async_op_world_loading ||
- skaterift.async_op == k_async_op_world_preloading ){
+ if( world_loader.state != k_world_loader_none ){
continue;
}
}
continue;
}
}