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menu upgrades
[carveJwlIkooP6JGAAIwe30JlM.git]
/
world_entity.h
diff --git
a/world_entity.h
b/world_entity.h
index eca698ad8bfaa7db84bc2d813f7f883e997e2ae5..ba58df8f60d27793c960c3518a9ca88999554804 100644
(file)
--- a/
world_entity.h
+++ b/
world_entity.h
@@
-4,12
+4,16
@@
#include "world.h"
#include "entity.h"
#include "bvh.h"
#include "world.h"
#include "entity.h"
#include "bvh.h"
+#include "save.h"
+#include "vg/vg_msg.h"
-VG_STATIC void world_gen_entities_init(
void
);
+VG_STATIC void world_gen_entities_init(
world_instance *world
);
VG_STATIC ent_spawn *world_find_spawn_by_name( world_instance *world,
const char *name );
VG_STATIC ent_spawn *world_find_closest_spawn( world_instance *world,
v3f position );
VG_STATIC ent_spawn *world_find_spawn_by_name( world_instance *world,
const char *name );
VG_STATIC ent_spawn *world_find_closest_spawn( world_instance *world,
v3f position );
+VG_STATIC void world_entity_start( world_instance *world, vg_msg *sav );
+VG_STATIC void world_entity_serialize( world_instance *world, vg_msg *sav );
VG_STATIC void ent_volume_call( world_instance *world, ent_call *call );
VG_STATIC void ent_audio_call( world_instance *world, ent_call *call );
VG_STATIC void ent_volume_call( world_instance *world, ent_call *call );
VG_STATIC void ent_audio_call( world_instance *world, ent_call *call );
@@
-22,6
+26,11
@@
VG_STATIC void entity_bh_debug( void *user, u32 item_index );
VG_STATIC void entity_bh_closest( void *user, u32 item_index, v3f point,
v3f closest );
VG_STATIC void entity_bh_closest( void *user, u32 item_index, v3f point,
v3f closest );
+VG_STATIC void world_entity_focus( u32 entity_id );
+VG_STATIC void world_entity_focus_preupdate(void);
+VG_STATIC void world_entity_focus_render(void);
+VG_STATIC void world_entity_unfocus();
+
static bh_system bh_system_entity_list = {
.expand_bound = entity_bh_expand_bound,
.item_centroid = entity_bh_centroid,
static bh_system bh_system_entity_list = {
.expand_bound = entity_bh_expand_bound,
.item_centroid = entity_bh_centroid,