+#include "menu.h"
+#include "ent_challenge.h"
+#include "ent_skateshop.h"
+
+VG_STATIC void world_entity_focus( u32 entity_id ){
+ localplayer.immobile = 1;
+ menu.disable_open = 1;
+
+ v3_zero( localplayer.rb.v );
+ v3_zero( localplayer.rb.w );
+ localplayer._walk.move_speed = 0.0f;
+ world_static.focused_entity = entity_id;
+ skaterift.activity = k_skaterift_ent_focus;
+}
+
+VG_STATIC void world_entity_unfocus(void){
+ localplayer.immobile = 0;
+ skaterift.activity = k_skaterift_default;
+ menu.disable_open = 0;
+ srinput.enabled = 0;
+}
+
+/* logic preupdate */
+VG_STATIC void world_entity_focus_preupdate(void){
+ f32 rate = vg_minf( 1.0f, vg.time_frame_delta * 2.0f );
+ int active = 0;
+ if( skaterift.activity == k_skaterift_ent_focus )
+ active = 1;
+
+ vg_slewf( &world_static.focus_strength, active,
+ vg.time_frame_delta * (1.0f/0.5f) );
+
+ u32 type = mdl_entity_id_type( world_static.focused_entity ),
+ index = mdl_entity_id_id( world_static.focused_entity );
+ world_instance *world = world_current_instance();
+
+ if( type == k_ent_skateshop ){
+ ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index );
+ ent_skateshop_preupdate( skateshop, active );
+ }
+ else if( type == k_ent_challenge ){
+ ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
+ ent_challenge_preupdate( challenge, active );
+ }
+}
+
+/* additional renderings like text etc.. */
+VG_STATIC void world_entity_focus_render(void){
+ if( skaterift.activity != k_skaterift_ent_focus )
+ return;
+
+ u32 type = mdl_entity_id_type( world_static.focused_entity ),
+ index = mdl_entity_id_id( world_static.focused_entity );
+ world_instance *world = world_current_instance();
+
+ if( type == k_ent_skateshop ){
+ ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index );
+ skateshop_render( skateshop );
+ }
+ else if( type == k_ent_challenge ){
+
+ }
+ else {
+ vg_fatal_error( "Programming error\n" );
+ }
+}