-#if 0
-/*
- * used for relinking multi-world data. ran anytime the world setup changes
- */
-static void world_entity_relink( world_instance *world ){
- vg_info( "entity_relink(%d)\n", world - world_static.instances );
- for( u32 i=0; i<mdl_arrcount(&world->ent_miniworld); i++ ){
- ent_miniworld *miniworld = mdl_arritm( &world->ent_miniworld, i );
- miniworld->purpose = k_world_purpose_invalid;
-
- const char *uid = mdl_pstr( &world->meta, miniworld->pstr_world );
- addon_alias q;
- addon_uid_to_alias( uid, &q );
-
- u32 addon_id = addon_match( &q );
- if( addon_id != 0xffffffff ){
- addon_reg *reg = get_addon_from_index( k_addon_type_world, addon_id );
-
- for( int j=0; j<k_world_max; j ++ ){
- world_instance *other = &world_static.instances[j];
- if( other == world ) continue;
- if( (other->status == k_world_status_loaded) &&
- (world_static.instance_addons[j] == reg) ){
- miniworld->purpose = j;
- break;
+ vg_msg routes_block = *sav;
+ if( vg_msg_seekframe( &routes_block, "routes" ) ){
+ for( u32 i=0; i<mdl_arrcount(&world->ent_route); i++ ){
+ ent_route *route = mdl_arritm( &world->ent_route, i );
+
+ vg_msg route_info = routes_block;
+ if( vg_msg_seekframe( &route_info,
+ mdl_pstr(&world->meta,route->pstr_name) ) ){
+ route->flags |= vg_msg_getkvu32( &route_info, "flags", 0 );
+ route->best_laptime =
+ vg_msg_getkvf64( &route_info, "best_laptime", 0.0 );
+
+ f32 sections[ route->checkpoints_count ];
+ vg_msg_cmd cmd;
+ if( vg_msg_getkvcmd( &route_info, "sections", &cmd ) ){
+ vg_msg_cast( cmd.value, cmd.code, sections,
+ k_vg_msg_f32 |
+ vg_msg_count_bits(route->checkpoints_count) );
+ }
+ else{
+ for( u32 j=0; j<route->checkpoints_count; j ++ )
+ sections[j] = 0.0f;
+ }
+
+ for( u32 j=0; j<route->checkpoints_count; j ++ ){
+ ent_checkpoint *cp = mdl_arritm( &world->ent_checkpoint,
+ route->checkpoints_start + j );
+
+ cp->best_time = sections[j];
+ }
+
+ /* LEGACY: check if steam achievements can give us a medal */
+ if( steam_ready && steam_stats_ready ){
+ for( u32 j=0; j<vg_list_size(track_infos); j ++ ){
+ struct track_info *inf = &track_infos[j];
+ if( !strcmp(inf->name,
+ mdl_pstr(&world->meta,route->pstr_name))){
+
+ steamapi_bool set = 0;
+ if( SteamAPI_ISteamUserStats_GetAchievement(
+ hSteamUserStats, inf->achievement_id, &set ) )
+ {
+ if( set ){
+ route->flags |= k_ent_route_flag_achieve_silver;
+ }
+ }
+ }
+ }