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seperate gamestate and animator memory (BREAKS: SMOOTHED UPPER YAW)
[carveJwlIkooP6JGAAIwe30JlM.git]
/
world.h
diff --git
a/world.h
b/world.h
index d6f80412bb97f00336614b124198b905d2fcd058..7d513f9d0a768043cc7d3a63531614ab83cbb5b3 100644
(file)
--- a/
world.h
+++ b/
world.h
@@
-34,8
+34,8
@@
typedef struct world_instance world_instance;
/* console variables */
/* console variables */
-static f
loat
k_day_length = 30.0f; /* minutes */
-static i
nt
k_debug_light_indices = 0,
+static f
32
k_day_length = 30.0f; /* minutes */
+static i
32
k_debug_light_indices = 0,
k_debug_light_complexity= 0,
k_light_preview = 0;
k_debug_light_complexity= 0,
k_light_preview = 0;
@@
-154,7
+154,9
@@
struct world_instance {
ent_skateshop,
ent_marker,
ent_camera,
ent_skateshop,
ent_marker,
ent_camera,
- ent_swspreview;
+ ent_swspreview,
+ ent_ccmd,
+ ent_challenge;
ent_gate *rendering_gate;
ent_gate *rendering_gate;
@@
-191,10
+193,11
@@
struct world_static {
u32 current_run_version;
double time, rewind_from, rewind_to, last_use;
u32 current_run_version;
double time, rewind_from, rewind_to, last_use;
- int in_volume;
+ u32 active_trigger_volumes[8];
+ u32 active_trigger_volume_count;
world_instance worlds[4];
world_instance worlds[4];
-
u
32 active_world;
+
i
32 active_world;
}
static world_static;
}
static world_static;