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refactor world rendering code
[carveJwlIkooP6JGAAIwe30JlM.git]
/
world.h
diff --git
a/world.h
b/world.h
index 9d8cd4970dc8c037d98b30eb03ce5f4d48e844ff..642e7578b44a6d32ce042a36ba9be4ff2e4ca97e 100644
(file)
--- a/
world.h
+++ b/
world.h
@@
-58,6
+58,8
@@
static i32 k_debug_light_indices = 0,
k_debug_light_complexity= 0,
k_light_preview = 0;
k_debug_light_complexity= 0,
k_light_preview = 0;
+#define WORLD_SURFACE_HAS_TRAFFIC 0x1
+#define WORLD_SURFACE_HAS_PROPS 0x2
struct world_instance {
/* Fixed items
struct world_instance {
/* Fixed items
@@
-155,6
+157,7
@@
struct world_instance {
mdl_material info;
mdl_submesh sm_geo,
sm_no_collide;
mdl_material info;
mdl_submesh sm_geo,
sm_no_collide;
+ u32 flags;
}
* surfaces;
u32 surface_count;
}
* surfaces;
u32 surface_count;