-#include "world_entity.c"
-#include "world_gate.c"
-#include "world_gen.c"
-#include "world_load.c"
-#include "world_physics.c"
-#include "world_render.c"
-#include "world_sfd.c"
-#include "world_volumes.c"
-#include "world_water.c"
-#include "world_audio.c"
-#include "world_routes.c"
-
-static void world_update( world_instance *world, v3f pos ){