+
+ # Clear and copy assets
+ rm -r $target_dir/textures
+ rm -r $target_dir/sound
+ rm -r $target_dir/maps
+
+ cp -r .temp_textures $target_dir
+ mv $target_dir/.temp_textures $target_dir/textures
+ cp -r sound $target_dir
+ cp -r maps $target_dir
+ cp -r models $target_dir
+}
+
+compile_shaders(){
+ titleit "Shaders"
+
+ if [[ -d "shaders" ]]; then
+ cd shaders
+ $vg_root/bin/shader$target_ext $target_shaders
+ cd ..
+ fi
+}
+
+shader(){
+ target_shaders="$target_shaders $1 $2 $3"