vg_profile_drawn( (struct vg_profile *[]){ &vg_prof_audio_decode,
&vg_prof_audio_mix,
&vg_prof_audio_dsp}, 3,
budget, (ui_rect){ 4, VG_PROFILE_SAMPLE_COUNT*2 + 8,
512, 0 }, 3 );
vg_profile_drawn( (struct vg_profile *[]){ &vg_prof_audio_decode,
&vg_prof_audio_mix,
&vg_prof_audio_dsp}, 3,
budget, (ui_rect){ 4, VG_PROFILE_SAMPLE_COUNT*2 + 8,
512, 0 }, 3 );