- vg_function_push( (struct vg_cmd)
- {
- .name = "ach_list",
- .function = steam_list_achievements
- });
-
- vg_function_push( (struct vg_cmd)
- {
- .name = "ach_clear_all",
- .function = steam_clear_all_achievements
- });
-
- vg_function_push( (struct vg_cmd)
- {
- .name = "ach_set",
- .function = steam_set_achievemnt_test
- });
-
- vg_info( "Checking controller type\n" );
-
- ISteamInput *hInput = SteamAPI_SteamInput();
- SteamAPI_ISteamInput_Init( hInput, 0 );
- SteamAPI_ISteamInput_RunFrame( hInput, 0 );
- InputHandle_t joy0 = SteamAPI_ISteamInput_GetControllerForGamepadIndex(
- hInput, 0 );