sr_entity_list = [
('none', 'None', '', 0 ),
('ent_gate', 'Gate', '', 1 ),
sr_entity_list = [
('none', 'None', '', 0 ),
('ent_gate', 'Gate', '', 1 ),
SR_TRIGGERABLE = [ 'ent_audio', 'ent_ccmd', 'ent_gate', 'ent_challenge', \
'ent_relay', 'ent_skateshop', 'ent_objective', 'ent_route',\
'ent_miniworld', 'ent_region', 'ent_glider', 'ent_list',\
SR_TRIGGERABLE = [ 'ent_audio', 'ent_ccmd', 'ent_gate', 'ent_challenge', \
'ent_relay', 'ent_skateshop', 'ent_objective', 'ent_route',\
'ent_miniworld', 'ent_region', 'ent_glider', 'ent_list',\
timezone: bpy.props.FloatProperty(name="Timezone(hrs) (UTC0 +hrs)")
fixed_time: bpy.props.FloatProperty(name="Fixed Time (0-1)")
timezone: bpy.props.FloatProperty(name="Timezone(hrs) (UTC0 +hrs)")
fixed_time: bpy.props.FloatProperty(name="Fixed Time (0-1)")
layout.prop( data[0], 'name' )
layout.prop( data[0], 'desc' )
layout.prop( data[0], 'author' )
layout.prop( data[0], 'name' )
layout.prop( data[0], 'desc' )
layout.prop( data[0], 'author' )
layout.prop( data[0], 'fixed_time' )
else:
layout.prop( data[0], 'timezone' )
layout.prop( data[0], 'fixed_time' )
else:
layout.prop( data[0], 'timezone' )
- min=0.0,max=1.0,\
- default=Vector((0.79,0.63,0.48)),\
+ min=0.0,max=1.0,size=4,\
+ default=Vector((0.79,0.63,0.48,1.0)),\
description="Blend to this colour near the 0 coordinate on UP axis"\
)
shore_colour: bpy.props.FloatVectorProperty( \
description="Blend to this colour near the 0 coordinate on UP axis"\
)
shore_colour: bpy.props.FloatVectorProperty( \