- {
- ui_rect menu =
- {
- vg.window_x / 2 - 150,
- vg.window_y / 2 - 50,
- 300,
- 130
- };
-
- ui_fill_rect( &ui_global_ctx, menu, 0xa0000000 );
-
- ui_text( &ui_global_ctx, (ui_rect){ menu[0]+menu[2]/2,menu[1]+6, 0, 0 },
- steam_username_at_startup,
- 1, k_text_align_center );
- menu[1] += 24;
- menu[3] -= 30;
-
- ui_rect_pad( menu, 8 );
- ui_fill_rect( &ui_global_ctx, menu, 0x90ffffff );
- ui_rect_pad( menu, 2 );
- ui_fill_rect( &ui_global_ctx, menu, 0xa0000000 );
-
- menu[1] += 32;
- ui_text( &ui_global_ctx, (ui_rect){ menu[0]+menu[2]/2,menu[1], 0, 0 },
- "Exit", 2, k_text_align_center );
-
- if( vg_get_button_down( "jump" ) )
- {
- glfwSetWindowShouldClose( vg.window, 1 );
- }
- }
-
- if( lightedit )
- {
- ui_global_ctx.cursor[0] = 10;
- ui_global_ctx.cursor[1] = 10;
- ui_global_ctx.cursor[2] = 200;
- ui_global_ctx.cursor[3] = 20;
-
- struct ub_world_lighting *wl = &gpipeline.ub_world_lighting;
- struct ui_slider_vector
- s5 = { .min=0.0f, .max=2.0f, .len=3, .data=wl->g_ambient_colour };
-
- struct ui_slider
- s8 = { .min=0.0f, .max=2.0f, .data = &gpipeline.shadow_spread },
- s9 = { .min=0.0f, .max=25.0f, .data = &gpipeline.shadow_length };
-
- for( int i=0; i<3; i++ )
- run_light_widget( &gpipeline.widgets[i] );
-
- gui_text( ui_global_ctx.cursor, "Ambient", 1, 0 );
- ui_global_ctx.cursor[1] += 16;
- ui_slider_vector( &ui_global_ctx, &s5 );
-
- gui_text( ui_global_ctx.cursor, "Shadows", 1, 0 );
- ui_global_ctx.cursor[1] += 16;
- ui_slider( &ui_global_ctx, &s8 );
- ui_slider( &ui_global_ctx, &s9 );
-
- gui_text( ui_global_ctx.cursor, "Misc", 1, 0 );
- ui_global_ctx.cursor[1] += 16;
- struct ui_checkbox c1 = {.data = &wl->g_light_preview};
- ui_checkbox( &ui_global_ctx, &c1 );
-
- render_update_lighting_ub();
- }