world_update( world_current_instance(), localplayer.rb.co );
audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
world_update( world_current_instance(), localplayer.rb.co );
audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
m4x3f identity;
m4x3_identity( identity );
render_world_override( world, world, identity, &skaterift.cam,
m4x3f identity;
m4x3_identity( identity );
render_world_override( world, world, identity, &skaterift.cam,
render_world_routes( world, world, identity, &skaterift.cam, 0, 1 );
return;
}
render_world_routes( world, world, identity, &skaterift.cam, 0, 1 );
return;
}