-VG_STATIC void vg_load(void)
-{
- vg_loader_highwater( render_init, NULL, NULL );
- vg_loader_highwater( menu_init, NULL, NULL );
- vg_loader_highwater( world_init, NULL, NULL );
- vg_loader_highwater( player_init, NULL, NULL );
+static addon_reg *skaterift_mount_world_unloadable( const char *path ){
+ addon_reg *reg = addon_mount_local_addon( path, k_addon_type_world, ".mdl" );
+ reg->flags |= ADDON_REG_HIDDEN;
+ return reg;
+}
+
+static void vg_load(void){
+ if( k_tools_mode ){
+ vg_async_call( async_call_ready, NULL, 0 );
+ return;
+ }
+
+ vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL );
+ vg_console_reg_cmd( "switch_active_instance",
+ skaterift_switch_instance_cmd, NULL );
+
+ vg_loader_step( render_init, NULL );
+ vg_loader_step( menu_init, NULL );
+ vg_loader_step( world_init, NULL );
+ vg_loader_step( vehicle_init, NULL );
+ vg_loader_step( font3d_init, NULL );
+ vg_loader_step( gui_init, NULL );
+
+ vg_loader_step( player_init, NULL );
+ vg_loader_step( player_ragdoll_init, NULL );
+
+ /* content stuff */
+ vg_loader_step( addon_system_init, NULL );
+ vg_loader_step( workshop_init, NULL );
+ vg_loader_step( skateshop_init, NULL );
+
+ /* ----------------- */
+ vg_loader_step( load_playermodels, NULL );
+
+ /* player setup */
+ u32 bytes = 1024*1024*10;
+ skaterift.replay.data = vg_linear_alloc( vg_mem.rtmemory, bytes );
+ skaterift.replay.size = bytes;
+ replay_clear( &skaterift.replay );
+
+ player_load_animation_reference( "models/ch_none.mdl" );
+ player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" );
+ player__bind();
+
+ player_board_load( &localplayer.fallback_board, "models/board_none.mdl" );
+
+ /* --------------------- */