- player_use_device( &localplayer, &player_device_walk, &localplayer_walk );
- player_use_device( &localplayer, &player_device_skate, &localplayer_skate );
+
+ player_add_device( &localplayer, &player_device_walk );
+ player_add_device( &localplayer, &player_device_skate );
+ player_add_device( &localplayer, &player_device_dead );
+ player_bind( &localplayer );