+#endif
+
+ player__post_update( &localplayer );
+
+
+ float inr3 = 0.57735027,
+ inr2 = 0.70710678118;
+
+ v3f sample_directions[] = {
+ { -1.0f, 0.0f, 0.0f },
+ { 1.0f, 0.0f, 0.0f },
+ { 0.0f, 0.0f, 1.0f },
+ { 0.0f, 0.0f, -1.0f },
+ { 0.0f, 1.0f, 0.0f },
+ { 0.0f, -1.0f, 0.0f },
+ { -inr3, inr3, inr3 },
+ { inr3, inr3, inr3 },
+ { -inr3, inr3, -inr3 },
+ { inr3, inr3, -inr3 },
+ { -inr2, 0.0f, inr2 },
+ { inr2, 0.0f, inr2 },
+ { -inr2, 0.0f, -inr2 },
+ { inr2, 0.0f, -inr2 },
+ };
+
+ static int si = 0;
+ static float distances[16];
+
+ ray_hit ray;
+ ray.dist = 5.0f;
+
+ v3f rc, rd, ro;
+ v3_copy( sample_directions[ si ], rd );
+ v3_add( localplayer.rb.co, (v3f){0.0f,1.5f,0.0f}, ro );
+ v3_copy( ro, rc );
+
+ float dist = 200.0f;
+
+ for( int i=0; i<10; i++ )
+ {
+ if( ray_world( get_active_world(), rc, rd, &ray ) )
+ {
+ dist = (float)i*5.0f + ray.dist;
+ break;
+ }
+ else
+ {
+ v3_muladds( rc, rd, ray.dist, rc );
+ }
+ }
+
+ distances[si] = dist;
+
+
+ for( int i=0; i<14; i++ )
+ {
+ if( distances[i] != 200.0f )
+ {
+ u32 colours[] = { VG__RED, VG__BLUE, VG__GREEN,
+ VG__CYAN, VG__YELOW, VG__PINK,
+ VG__WHITE };
+
+ u32 colour = colours[i%7];
+
+ v3f p1;
+ v3_muladds( ro, sample_directions[i], distances[i], p1 );
+ vg_line( ro, p1, colour );
+ vg_line_pt3( p1, 0.1f, colour );
+ }
+ }
+
+ si ++;
+ if( si >= 14 )
+ si = 0;
+
+
+ /* FIXME: TEMP */
+ audio_lock();
+ vg_dsp.echo_distances[si] = dist;
+
+ v3f ears = { 1.0f,0.0f,0.0f };
+ m3x3_mulv( main_camera.transform, ears, ears );
+ v3_copy( ears, vg_audio.listener_ears );
+ v3_copy( main_camera.transform[3], vg_audio.listener_pos );
+ v3_copy( localplayer.rb.v, vg_audio.listener_velocity );
+ audio_unlock();
+
+#if 0