if( skaterift.activity != k_skaterift_respawning ){
if( localplayer.gate_waiting ){
m3x3_mul( localplayer.basis_gate, skaterift.cam.transform,
if( skaterift.activity != k_skaterift_respawning ){
if( localplayer.gate_waiting ){
m3x3_mul( localplayer.basis_gate, skaterift.cam.transform,