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fuckin hell
[carveJwlIkooP6JGAAIwe30JlM.git]
/
shaders
/
vg
/
blit.vs.glsl
diff --git
a/shaders/vg/blit.vs.glsl
b/shaders/vg/blit.vs.glsl
deleted file mode 100644
(file)
index
2593725
..0000000
--- a/
shaders/vg/blit.vs.glsl
+++ /dev/null
@@
-1,8
+0,0 @@
-layout (location=0) in vec2 a_co;
-out vec2 aUv;
-
-void main()
-{
- gl_Position = vec4(a_co*2.0-1.0,0.0,1.0);
- aUv = a_co;
-}