" int index_0 = int( ((packed_index >> 2u) & 0x3ffu) * 3u );\n"
" int index_1 = int( ((packed_index >> 12u) & 0x3ffu) * 3u );\n"
" int index_2 = int( ((packed_index >> 22u) & 0x3ffu) * 3u );\n"
"\n"
" l += scene_calculate_light( index_0, halfview, co, normal );\n"
"\n"
" int index_0 = int( ((packed_index >> 2u) & 0x3ffu) * 3u );\n"
" int index_1 = int( ((packed_index >> 12u) & 0x3ffu) * 3u );\n"
" int index_2 = int( ((packed_index >> 22u) & 0x3ffu) * 3u );\n"
"\n"
" l += scene_calculate_light( index_0, halfview, co, normal );\n"
"\n"