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update helpers/location to 'frosted' ui
[carveJwlIkooP6JGAAIwe30JlM.git]
/
shaders
/
model.vs
diff --git
a/shaders/model.vs
b/shaders/model.vs
index 350a821944bcdf68e824db0af10795c64eecad3f..a23529d839dc7582b9248bb43fe989a287b5591d 100644
(file)
--- a/
shaders/model.vs
+++ b/
shaders/model.vs
@@
-29,6
+29,6
@@
void main()
aWorldCo = world_pos0;
aColour = a_colour;
aUv = a_uv;
aWorldCo = world_pos0;
aColour = a_colour;
aUv = a_uv;
- aNorm =
mat3(uMdl) * a_norm
;
+ aNorm =
normalize( mat3(uMdl) * a_norm )
;
aCo = a_co;
}
aCo = a_co;
}