projects
/
carveJwlIkooP6JGAAIwe30JlM.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
more db stuff
[carveJwlIkooP6JGAAIwe30JlM.git]
/
shaders
/
character.fs
diff --git
a/shaders/character.fs
b/shaders/character.fs
index cf62679587bb9ee47ab2c42c25de9f9176c0b18a..2b13d764be0f2a048355d31b9bebd2287b60e4db 100644
(file)
--- a/
shaders/character.fs
+++ b/
shaders/character.fs
@@
-8,6
+8,7
@@
in vec4 aColour;
in vec2 aUv;
in vec3 aNorm;
in vec3 aCo;
in vec2 aUv;
in vec3 aNorm;
in vec3 aCo;
+in vec3 aWorldCo;
in float aOpacity;
#include "common_world.glsl"
in float aOpacity;
#include "common_world.glsl"
@@
-17,7
+18,7
@@
void main()
vec3 vfrag = texture( uTexMain, aUv ).rgb;
// Lighting
vec3 vfrag = texture( uTexMain, aUv ).rgb;
// Lighting
- vec3 halfview = uCamera - aCo;
+ vec3 halfview = uCamera - a
World
Co;
float fdist = length( halfview );
halfview /= fdist;
float fdist = length( halfview );
halfview /= fdist;