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silly size mistake
[carveJwlIkooP6JGAAIwe30JlM.git]
/
servermonitor_client.c
diff --git
a/servermonitor_client.c
b/servermonitor_client.c
index 5c16db1588a275e10fad0b72cd95fb6a478b2b68..f2498ca3809f4b025c0661ed7cad8665fc7fca16 100644
(file)
--- a/
servermonitor_client.c
+++ b/
servermonitor_client.c
@@
-34,7
+34,7
@@
int main( int argc, char *argv[] ){
return 0;
}
return 0;
}
-
VG_STATIC
void vg_launch_opt(void){}
+
static
void vg_launch_opt(void){}
static int sockfd = -1;
static int sockfd = -1;
@@
-63,9
+63,9
@@
static void connect_to_monitor_server(void){
vg_success( "Connected\n" );
}
vg_success( "Connected\n" );
}
-
VG_STATIC
void vg_preload(void){}
+
static
void vg_preload(void){}
-
VG_STATIC
void vg_load(void){
+
static
void vg_load(void){
vg_bake_shaders();
vg_console_load_autos();
}
vg_bake_shaders();
vg_console_load_autos();
}
@@
-74,7
+74,7
@@
VG_STATIC void vg_load(void){
* UPDATE LOOP
* ---------------------------------------------------------------------------*/
* UPDATE LOOP
* ---------------------------------------------------------------------------*/
-
VG_STATIC
void vg_pre_update(void){
+
static
void vg_pre_update(void){
if( sockfd == -1 ) return;
char recvBuff[1024];
if( sockfd == -1 ) return;
char recvBuff[1024];
@@
-86,20
+86,20
@@
VG_STATIC void vg_pre_update(void){
}
}
}
}
-
VG_STATIC
void vg_fixed_update(void){
+
static
void vg_fixed_update(void){
}
}
-
VG_STATIC
void vg_post_update(void){
+
static
void vg_post_update(void){
}
/*
* RENDERING
* ---------------------------------------------------------------------------*/
}
/*
* RENDERING
* ---------------------------------------------------------------------------*/
-
VG_STATIC
void vg_framebuffer_resize( int w, int h ){
+
static
void vg_framebuffer_resize( int w, int h ){
}
}
-
VG_STATIC
void vg_render(void){
+
static
void vg_render(void){
glBindFramebuffer( GL_FRAMEBUFFER, 0 );
glViewport( 0,0, vg.window_x, vg.window_y );
glDisable( GL_DEPTH_TEST );
glBindFramebuffer( GL_FRAMEBUFFER, 0 );
glViewport( 0,0, vg.window_x, vg.window_y );
glDisable( GL_DEPTH_TEST );
@@
-111,7
+111,7
@@
VG_STATIC void vg_render(void){
vg_lines_drawall();
}
vg_lines_drawall();
}
-
VG_STATIC
void vg_gui(void){
+
static
void vg_gui(void){
vg_ui.wants_mouse = 1;
static i32 page = 0;
ui_rect panel = { 0, 0, vg.window_x, vg.window_y };
vg_ui.wants_mouse = 1;
static i32 page = 0;
ui_rect panel = { 0, 0, vg.window_x, vg.window_y };