- if( info->m_info.m_eState==k_ESteamNetworkingConnectionState_Connecting )
- {
- new_client_connecting( info->m_hConn );
- }
- }
- else if( msg->m_iCallback == k_iSteamNetAuthenticationStatus )
+ vg_info( " %s -> %s\n",
+ string_ESteamNetworkingConnectionState(info->m_info.m_eState),
+ string_ESteamNetworkingConnectionState(info->m_eOldState) );
+
+ if( info->m_info.m_eState==k_ESteamNetworkingConnectionState_Connecting )