- struct cache_board *cache_ptr = localplayer.board_view_slot;
- if( cache_ptr->reg_ptr ){
- if( cache_ptr->reg_ptr->workshop_id )
- vg_msg_wkvu64( &sav, "board", cache_ptr->reg_ptr->workshop_id );
+ addon_cache_entry *entry = vg_pool_item( &cache->pool,
+ localplayer.board_view_slot );
+
+ if( entry->reg_ptr ){
+ if( entry->reg_ptr->workshop_id )
+ vg_msg_wkvu64( &sav, "board", entry->reg_ptr->workshop_id );