- if( button_down( k_srbind_world_left ) ){
- if( respawn_chooser.world_id > 0 )
- respawn_chooser_setworld( respawn_chooser.world_id-1 );
- }
-
- if( button_down( k_srbind_world_right ) ){
- u32 next = respawn_chooser.world_id+1;
- if( next < vg_list_size(world_static.instances) )
- respawn_chooser_setworld( next );
- }
-
- if( button_down(k_srbind_home) ){
- respawn_chooser.home_select ++;
- if( respawn_chooser.home_select >= vg_list_size(respawn_homes) )
- respawn_chooser.home_select = 0;
- respawn_chooser_gohome();
- }
-