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chaos pt 3
[carveJwlIkooP6JGAAIwe30JlM.git]
/
respawn.c
diff --git
a/respawn.c
b/respawn.c
index 084844d03298bab2d4dc1341a87a7e4a97968bfd..0e1dc67cd5979893e34e501453b4ba270cf7b978 100644
(file)
--- a/
respawn.c
+++ b/
respawn.c
@@
-1,6
+1,7
@@
#ifndef RESPAWN_C
#define RESPAWN_C
#ifndef RESPAWN_C
#define RESPAWN_C
+#if 0
#include "respawn.h"
#include "skaterift.h"
#include "world.h"
#include "respawn.h"
#include "skaterift.h"
#include "world.h"
@@
-101,8
+102,6
@@
static void respawn_chooser_pre_update(void){
if( respawn_chooser.spawn ){
world_static.active_instance = respawn_chooser.world_id;
if( respawn_chooser.spawn ){
world_static.active_instance = respawn_chooser.world_id;
- localplayer.viewable_world =
- &world_static.instances[ respawn_chooser.world_id ];
player__spawn( respawn_chooser.spawn );
}
return;
player__spawn( respawn_chooser.spawn );
}
return;
@@
-265,5
+264,6
@@
static void respawn_chooser_shader_uniforms(void){
shader_scene_override_uSpawnPos( uSpawnPos );
}
#endif
shader_scene_override_uSpawnPos( uSpawnPos );
}
#endif
+#endif
#endif /* RESPAWN_C */
#endif /* RESPAWN_C */