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re-add non-local gates
[carveJwlIkooP6JGAAIwe30JlM.git]
/
respawn.c
diff --git
a/respawn.c
b/respawn.c
index b0235202244ef2f14bd151341db747a195cbec33..d8c470a83679fdfaa35d38c5796863313c3602dc 100644
(file)
--- a/
respawn.c
+++ b/
respawn.c
@@
-190,6
+190,13
@@
static void respawn_chooser_pre_update(void){
}
}
}
}
+ for( u32 i=0; i<mdl_arrcount(&world->ent_gate); i++ ){
+ ent_gate *gate = mdl_arritm( &world->ent_gate, i );
+ if( gate->flags & k_ent_gate_nonlocal ){
+ respawn_map_draw_icon( cam, k_gui_icon_rift, gate->co[0] );
+ }
+ }
+
for( u32 i=0; i<mdl_arrcount(&world->ent_route); i++ ){
ent_route *route = mdl_arritm( &world->ent_route, i );
for( u32 i=0; i<mdl_arrcount(&world->ent_route); i++ ){
ent_route *route = mdl_arritm( &world->ent_route, i );