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[carveJwlIkooP6JGAAIwe30JlM.git]
/
render.h
diff --git
a/render.h
b/render.h
index 44414ea5f63dd2bea0e808b5df4867fd47e7c19e..f17018bb2e767006dbd6701c355a7f5e9dd5b33b 100644
(file)
--- a/
render.h
+++ b/
render.h
@@
-16,9
+16,11
@@
#include "shaders/vblend.h"
#endif
#include "shaders/vblend.h"
#endif
-VG_STATIC void render_water_texture( world_instance *world, camera *cam );
+VG_STATIC void render_water_texture( world_instance *world, camera *cam,
+ int layer_depth );
VG_STATIC void render_water_surface( world_instance *world, camera *cam );
VG_STATIC void render_water_surface( world_instance *world, camera *cam );
-VG_STATIC void render_world( world_instance *world, camera *cam );
+VG_STATIC void render_world( world_instance *world, camera *cam,
+ int layer_depth );
VG_STATIC void render_world_depth( world_instance *world, camera *cam );
#ifndef RENDER_H
VG_STATIC void render_world_depth( world_instance *world, camera *cam );
#ifndef RENDER_H